GAME CONCEPT:
Drag runes into rune-slots to decide how objects react when they are triggered

You have multiple attempts to summon a donut by completing the machine, represented by your mystical balls of magicness.

Drag a ball onto the magic charger-launcher-thingy to get the ball rolling! (And charged with magic. not in that order)


CONTROLS:

Drag-and-Drop with your mouse

  • Runestones can be dragged into  runeslots (the black outlines) to plan which effect they should have
  • the GreyBall can be dragged onto the launcher (the blue round thing with an arrow next to it) to start the "Machine"

When the donut appears, the game is cleared!

CREDITS

I developed this game Solo, but the assets used are from kenney.nl.

Built with Bevy for the Bevy GameJam

I did a daily Livestream of the development on Twitch: I_M_Sparks - Twitch

Recordings available on Youtube: Bevy Jam 6 - Day 1

Updated 3 days ago
Published 4 days ago
StatusPrototype
PlatformsHTML5
AuthorI. M. Sparks
GenrePuzzle
Tags2D, bevy, bevyjam, rust

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